Demand, studios / developers closing, funding, or even an overly ambitious and ever-growing budget all play their role in folding a video game’s development. Unfortunately, those cancelled are generally highly anticipated and leave an all-too-familiar void in gamers, never knowing what could have been.
As every year before it, 2015 was plagued with disappointing cancellations, and we’re here today to pay tribute to a few of those we’ve lost over the last year. You may be gone, but you’re not forgotten. Cue the song!
P.T. (Silent Hills)
Saying people were excited about the Guillermo del Toro and Hideo Kojima Silent Hill collaboration would be a drastic understatement. The day the game was confirmed by Konami to be cancelled, fans of the series and those who had played the utterly terrifying, jump scare laden ‘playable teaser’ let out a collective cry that sounded something like Darth Vader’s Episode III wail upon hearing of Padame’s death. Bad Star Wars jokes aside, it was definitely a dark day for Silent Hill and survival horror fans. Several months later when Konami and Hideo Kojima parted ways, fans weren’t nearly as surprised.
Anyone who’s played Borderlands will tell you it’s one of those rare games that’s best played with a friend. It’s one of the last series that keeps couch co-op alive. So an online Borderlands feels about as natural to the gaming market as, say, comics and paper. The studio, 2K China, shuttered not long after the game’s announcement and with it, Borderlands Online. But at least the series itself will live on.
The Black Glove
Bioshock was one of those few-times-in-a-generation titles that really changed the way video games are viewed. Sadly enough, shortly after Bioshock Infinite‘s release, Irrational Games closed its doors forever. For such a skilled team, you’d figure it would be easy for them to find a place within another well-respected company, but the industry is a bit, well, fickle and crappy. So a great deal of the team decided to come together and create their own company, in a large way allowing Irrational Games to live on.
The team tossed their first title, The Black Glove, on Kickstarter and disappointingly missed their mark by a bit. Too bad, too, as it looked like not only Irrational would live on, but the Bioshock spirit. Hopefully, Day For Night Games will survive this and attempt to fund the game once again someday.
Bioware and their action RPGs seemingly can do no wrong. So when Shadow Realms, a 4-to-1 online action RPG, was announced, gamers were pretty stoked to see what Bioware held up their sleeves this time around. Six months after the game’s announcement, Bioware wrote that they’d like to concentrate on other upcoming titles instead and would be scrapping the game.
After SquareEnix acquired the rights to Sleeping Dogs, formerly True Crime: Hong Kong, from the defunct THQ, they began planning the future of the GTA meets Yakuza meets The Departed game series. With the game’s lukewarm success, they started exploring the possibility of an online multiplayer, like Grand Theft Auto V‘s multiplayer but not. Players could explore Hong Kong’s dark and dirty depths, to its larger than life, wealth ridden high-rise landscapes, while climbing the ranks of the triads.
Hopefully, as one of the ten people who was looking forward to Triad Wars, we’ll see a version of it if Square ever decides to make another Sleeping Dogs. But no really, Square, you should get on that.
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